Not only that, it needs to hit something with 5 or less Attack and 2 or less Health to kill it and survive. * Enrage is typically pretty subpar for a Treasure, but it's insane burst damage when you use it with the back half of Glaciaxe. Elemental Learning is also a fantastic card for Mana-efficient resources. Since both heroes are for the same class and have Hero Powers and Treasures that benefit Death Knight decks in non-specific ways, were merging them into one section. Vanndar especially abuses this with Battle Tactics. Freeze Solid CAN be good when you have Frost Shards as a Hero Power, but I've only seen anyone actually use it once so I can't say it's insane. However, those deck would much rather spend such a large amount of mana on buffing what they have and push for game instead of giving them a Deathrattle with no immediate impact with Canopic Jars. Phaoris' Blade can build up massive amounts of damage over time and can easily finish off your opponent at a certain point. in Tier 2 after specifically describing Tier 1 as "treasures that can win you the game on their own!". You'll get to buff your swarm of small minions, and you might even get to repeat the effect a few more times. Firekeepers Idol is a relatively low-impact passive (as 1/2 minions with no effects dont do much), but it provides an extra resource in your hand as well. Send in the Scout is also a possible option. Dev Comment: Overall, this is a little bit of a lighter patch for Standard. Stacking cheap spells can build up. Glaciaxe is definitely the go-to starting Treasure for Sai Shadestorm. While the potential is still there, its just hard to make the most of it when theres not a lot of decks that just happens to be able to use it to its fullest extent. The only thing holding these Treasures back is the lack ways to abuse Holy spells and the complete lack of support Arcane ones. New "Recruits" is a great tool in general that functions really well in any tribe-centric strategy such as Murlocs or Mechs. It sometimes forces the opponent to either deal with the board or focus the portal to prevent even more minions from being summoned. What this deck lacks in viability it makes up for in absolute chaotic fun after getting the Treasure finding Hero Power! But if you manage to build a deck that can make this work, its certainly worth it. Location, Location, Location! Creator Notes: Battle Totem is an Ultra Rare Treasure, but Corrupt the Waters is the next best thing. 1: Posting the card images uses names. There are many like it, but this one is mine. If all attacks hit face, you just dealt 32 damage to your opponent with one card. Its fairly good letting you distribute damage multiple times in a controlled way, and leaves you with 1/1s with reborn for board presence and extra corpses. However, they share a couple problems in common that may make them hard to use. Even if you dont high roll getting the good Secrets, it still throws off your opponents first few turns as it forces them to either risk triggering one of them or make suboptimal moves trying to play around every possible Secret. Cloak of Emerald Dreams is arguably the best of the new card generating passives. Banning Seek Knowledge killed it for me. Even then, those passives generally arent win conditions on their own. I'm thinking about moving Mending Pools up too. Optimized Polarity doesn't generate much advantage as there are very limited minions and not all that impactful unless manage to handbuff them. All of Renos Hero Powers consist of some form of damage, so pick the one that best suits the play style youre going for. Demon Hunters Deathrattle cards might be awkward in early rounds with so many deck thinners and so few cards, but there are enough buckets and treasures you can draft to make the deck much more consistent. As strong as Death Knight cards are in a vacuum, cards in Duels decks want to be as synergistic as possible. The Bronze Signet doubles the full value of every minion you draw, but this is done in the form of card advantage as opposed to extra tempo or high impact. But even in the most optimal deck, its not much compared to the other secondary passives. Puzzle Box sounds good at first glance. But free resources is still good. insists that you have more than one out at once and that they both dont die simultaneously. Firehearts Hero Powers vary quite a bit in what they do. Also ridiculous to rank LOCUUUSTS!!! Branns most notable Hero Power is Dino Tracking, which almost any deck would love to have. Stargazing can be amazing, and your Hero Power determines exactly how useful this treasure is. The first reward from Raid the Docks pulls a weapon out of your deck, which can give you guaranteed access to Ol' Faithful if you have no other weapons! However, you need to have both the two cheap cards in your hand as well something big and worth the effort to turbo out. While recycling cheap minions can be detrimental, but even they can still be useful. "There is no spoon" #3 Jan 31, 2021 (Darkmoon Races) . In fact, the only reason this passive is ranked in the middle is because not all Hero Powers can use it as well as others. Signature Treasure: Mo'arg Outcast. Frost Death Knight. Rogues have new Secret support, and for Reno that means so do Mages. View most popular deck. Remembrance of Ice and Gluth-sicle can be reasonably usable board reloads, though the former wants you to use your spells to kill instead of going face like Frost Death Knights tend to do and the ladder requires specific deckbuilding or luck to be a big swing. Update 21.0 is releasing today for Hearthstone, and we've got the full list of update 21.0 patch notes here.This is a preparatory patch for another expansion, United in Stormwind, launching August 3rd, bringing 135 brand new cards to the game, new questlines, features, and tools. Beast-based Token strategies have enough cards to construct a starting deck now. The Treasure used to be just Murloc Holmes. If you have any Arena tickets left you can use them to play Duels. DrekThar and Vanndar have wildly different strategies between their Hero Powers and treasures because of their whole gimmick of being accessible to 5 classes. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. Tavern Tickets have replaced Arena Tickets. While you can do that, its more often used right before a chain of smaller spells to build up a board without needing to play any minions. Scourge Strike and Greatsword of the Ebon Blade are probably the more recommended choices for most decks in general. Sign In. With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. Another interesting aspect of this run is Captured Flag, tier 2 Ultra Rare Passive Treasure which can give you quite the advantage when you want to value trade! Duels decks are filled with removal, and Brittle Bones turns that into even more advantage! . At face value, Bag of Stuffings potential for a complete hand reload is amazing. The next best is centered around legendary minions and use From Golden Light and Royal Greatsword to gain massive advantage. Toggle navigation . There is another successful archetype though that uses Spread Shot; that being Questline Hunter. Early game (even without buffs), he can snowball by creating more copies of himself than the opponent can handle. Its just that they arent necessarily top tier in duels. Duels is basically a PvP version of Dungeon Run and other similar content previously limited to single player. Battle Tactics reigns as one of the strongest of the newer Hero Powers. Glacial Downpour really fell from grace having its generated minion be a measly Ice Shard rather than the previously beefy Water Elemental. We'll also have a guide with the most interesting / strongest HP & treasure combos when the mode gets officially released. I guess anything that leads to a control deck being decent needs banned. Latest News. Druidic Teaching is a very potent draw engine. Defend the Dwarven District,Barbed Nets,Slam,Tracking,Bash,Furious Howl,Man the Cannons,Minefield,Warpath,Aimed Shot,Dragonbane Shot,Shellshot,Flanking Strike,Marked Shot,Barak Kodobane. There are few Nature spells that deal damage and even fewer that are good. But in Duels, if all youre doing is summoning really big stuff, youre gonna wanna do it much earlier than turn 9. Scourging sounds like a good value generator at first, but all of the bad minions that were retroactively changed to be classified as Undead makes the Discover choices below average a lot of the time. The effect of Sow the Seeds by itself is Prince Keleseth without a deck restriction. Book of the Dead is usually a much cheaper option and even deals sizable damage to face. This is especially true in a game mode that has a lot more removal on average. You start by picking your Hero, Hero Power and Signature Treasure, then build a 15 cards deck to take into rogue-like adventure against other players. The Nature Treasures probably should be higher and I'll likely move them when I need to tweak this guide after the mini set. Holy Book appears pretty good at first. Covering The Best In Video Games, Esports, Movies and Geek Culture . Blood Parasite is probably to best Hero Power out of her three. Battlecry: Give all minions in your deck +2 Attack. Emerald Goggles offers a sizable discount to all types of cards, but if something gets stuck in the left side of your hand, the passive stops being valuable for a while. Its just not enough to have it take up most of your turn. Safe Harbor is definitely the top pick. Staff of Pain was okay on its own and is prone to backfiring. Creator Notes: Corrupted Felstone turns Lady S'theno and Coilskar Commander into absolute monsters! However, by this point in the run you should already have ways to avoid running out of steam in the first place. Lets us know in the comments so everyone can build off of each other's experiences! The Mage and Rogue locations always generate free stats, but they perform extra well if you brought the right starting deck.The Floor is Lava has a home in Enrage Warrior since that the archetype has a decent amount of support for it. Those that can do much better with this snowballing weapon. Are you wanting to play Duels but having trouble getting started? Tier 5 - Treasures that can easily backfire unless you have nothing to lose. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. Its still very good, the previous two are just easier to use. But since the payoff is so huge that it can get you 12 wins on its own, it might actually be worth trying to do if you accept the challenge! Especially for zoo strategies, this will be a great weapon. Cadaver Collector is pure resources for Death Knights. Since it only benefits big neutral minions, it can ultimately work in any deck that can maintain control while they snowball their advantage. Battle Stance gives you access to constant damage for the entire game. This ability was introduced with the Kobolds and Catacombs' Dungeon Run mode. Scout are fantastic starting Treasure picks that dont need to be in a specific deck to perform well. Tier 1 - Treasures that can win you the game on their own! Warlocks already have good card advantage even without passives or treasures, so theres no need for involuntary cards draw. Beckoning Bicorn is the perfect Treasure to make Pirate Rogues work at any stage of a Duels Run. The most important one is that its guaranteed to be in your hand by turn 1! Bug Fixes and Game Improvements [Hearthstone] Updated Hawkstrider Rancher's text to say "Whenever" instead of "After." This is a text-only change to make the text match how the card currently functions. Your value from Ancient Reflections depends on what you end up targeting, preferably things with persistent effects like Deathrattles. Some people opt for Savage Secrets to gain the card advantage Hunters generally lack, only there arent really any treasures that can abuse Secrets as well as Deathrattles. (#7), Group therapy! It shreds through enemies like nothing else, dealing 16 total damage to minions. While Warlocks and Demon Hunter need Imps and Relics to use theirs at all, Paladins and Priests can use theirs very generically. Coin Pouch, Creepy Curio, and Old Militia Horn all have really weak effects for their cost, and require you to play their upgraded versions to be considered worthwhile. Best Dungeon Run Treasures - Tier List. With even more, it can become a cheap unavoidable source of 14 damage! Why is Murloc Holmes showing the new expansion card there (Solve 3 clues about your opponent's cards to get copies of them) instead of the actual Duels Murloc Holmes (Whenever your opponent draws a card, add a copy to your hand)Also; why is Old Militia Horn in tier 3 but the card is explained in the tier 4's text. | Secret | Hunter |, 1500 XP Quest Trading - Play A Friend! If you drafted sub-parr cards, youll either end up with too many weak minions or have to lose tempo by playing them to free up hand space. Starting Treasure: Scrapmetal Demolitionist. Here we will list more specific strategies for each class and hero with their Hero Power, Treasure, and starting deck options. 1. This one in particular was rough because of 4 new heroes and most of their hero powers and treasures need to use specific links since they all have other versions from Doom in the Tomb. Its main limitation is in its Mana cost that prevents you from abusing it too much. Even if you take the lackluster neutral Dredge cards, if you dont get one of the two passives, then you just have a couple mediocre minions in your deck. One of the best ways to use this is alongside minions whose Deathrattles summon bigger things. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. Natural Force lacks the proper spells to take advantage of it. Use our Hearthstone Duels Treasures Tier list tier list template to create your own tier list. Hearthstone's newest Game Mode has been gaining a lot of traction and will be officially releasing this week! Both Mending pools and Spreading Saplings in t4? Blood Shields at the very least gives you more health to block aggro and room to heal off too much damage. This gives any Freeze Mage builds an actual win condition instead of more board control it doesnt really need. Not only that, its also abusable in Priest since theyre so good at cloning their minions and multiplies the value of Xyrella, the Devout. They run as many as possible to maximize the effect and draft every Soulciologist Malicia as possible. Its hard to test this to find a pattern when the Warrior Location is hard to run itself to place on the right and the opponent doesnt always play one themselves. After that, you dont really have anything else to gain from that. The Hearthstone Mercenaries format is slightly different to the classic game, and it's more important than ever that your star card can carry you through . They can also handle Deathrattles that summon more stuff really well. If you feel that you dont need the removal, Sr. Excavator can be an amazing draw option for minion heavy decks or Brann's Saddle if many of them are Beasts. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. Academic Research provides quite a large mana ramp if drawn early enough. Topior the Shrubbagazzor makes already good Nature Treasures drastically more potent. Even Laughing Sister and Emerald Drake are still decent since you dont have to spend a ton of mana to dump them out of your hand and actually are above average minions for their cost. So, I wanted take opportunity to fill you all in on how getting Treasures in Duels works! Among the passives that were supposed to work with the Sunken City themes, the Treasures they gave them are lackluster. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. . It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. I used to love duels, but the change in buckets killed it for me :(. However, this can muddy up your hand with mediocre to useless minions that you have to spend mana on to get out. Magnetic Mines is the most used and serves as its decks win condition given that they maintain Armor long enough; all of which take Scrapmetal Demolitionist to further this strategy. Best Passive Treasure: Recycling used to be a sleeping OP pick because it shuts down any burn-based strategy and is a strong contender once again.
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